![]() ![]() model files which come from the the Wowhead website's model viewer, not the files extracted via the DIDT method. I also figured out that Durik256 seems to have written his plugin for the. Thanks Dolan, yes this was part of the problem. You have to remove the GR2 plugin because it's conflicting with each other's targeted ".model" format. ![]() I encountered the same problem at first, and I think Noesis defaulted to using the GR2 plugin so it couldn't view the files. I guess it's more likely it's the mobile version, cuz i mean the game was only planned for mobile only so i would assume the PC version is more of an HD port. Some models look low-res to fit a mobile game, some looks more detailed like Diablo here, but it's probably just the normal texture. There's actually no download button, so before loading the viewer you can open the web developer tool, the network tab will cache all the files loaded, that's how i got them.Īlso, i don't know which version of the game they used, they don't actually gave a source. There's 2 more pages but i assume that's for his "ghost" versions, hence the "phantom-ish" leg effects. Here's the link, just click the red "View in 3D" button near top of the page to load the viewer. Each subfile begins with a "MESSIAH" id.ĭo you know where does wowhead get it DI sources? From PC or mobile? I managed to get these model files of Diablo from the Wowhead website's model viewer.ĭo you have a link? That site is always confusing to me.ītw, those ".model" files are actually 4 files in one. ![]()
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